This study explored a simple premise: allow a fluid simulation’s velocity field to act as the central driver across multiple systems.
Rather than treating simulations as isolated effects, the velocity data was used to influence vellum hairs, modulate color, and control the birth and motion of particles—creating a single, interconnected logic across the scene.
This study explored a simple premise: allow a fluid simulation’s velocity field to act as the central driver across multiple systems.
Rather than treating simulations as isolated effects, the velocity data was used to influence vellum hairs, modulate color, and control the birth and motion of particles—creating a single, interconnected logic across the scene.